Goodwill +300 for escort quests from important stalkers, hostage rescue quests from generic stalkers and toolkit quests from technicians. Goodwill +200 for killing quests, including repell assault, capture territory, assassination, vengeance kill, reverse bounty. Goodwill +100: for fetch quests, including mutant meats, mutant parts, artefacts, weapons. *This will only affect quests from named important stalkers (Lukash, Petrenko, Spore, Rabbit, Beard.) and technicians (Cardan, Nitro, Screw.), with the exception of hostage rescue quests from generic stalkers and some assassination quests from Loners. *Tweaked the default goodwill value for quests (+50 per quest completed) so that it's easier to make a neutral factions friendly. Let me make it clear: this mod DOES NOT make every faction friendly, but greatly increase the goodwill of a faction toward you after doing quests for them, thus making it easier to be friendly (green) with neutral factions.
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